Node: Sphere

X3D: 3.3
Component: Geometry3D

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➨ Fields

The Sphere node specifies a sphere centred at (0, 0, 0) in the local coordinate system.

HTML Encoding and Default Values

<Sphere ccw='true' lit='true' metadata='X3DMetadataObject' radius='ctx?1:1000' solid='true' subdivision='24,24' useGeoCache='true' ></Sphere>


These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via DOM functions (i.e., using setAttribute("myFieldName", "myFieldValue") and getAttribute("myFieldName")).
Name Type Default Value Range Inheritance Standard Description
ccw SFBool true Rendering/X3DGeometryNode The ccw field defines the ordering of the vertex coordinates of the geometry with respect to user-given or automatically generated normal vectors used in the lighting model equations.
lit SFBool true Rendering/X3DGeometryNode Specifies whether this geometry should be rendered with or without lighting.
metadata SFNode X3DMetadataObject Core/X3DNode Field to add metadata information
radius SFFloat ctx?1:1000 [0, inf] The radius field specifies the radius of the sphere.
solid SFBool true Rendering/X3DGeometryNode Specifies whether backface-culling is used. If solid is TRUE only front-faces are drawn.
subdivision SFVec2f 24,24 Specifies the number of faces that are generated to approximate the surface of the sphere.
useGeoCache SFBool true Rendering/X3DGeometryNode Most geo primitives use geo cache and others might later on, but one should be able to disable cache per geometry node. Defaults to global useGeoCache setting parameter.