HTML Encoding and Default Values⤴
<ImageTexture
colorSpaceConversion='true'
crossOrigin='""'
hideChildren='true'
metadata='X3DMetadataObject'
origChannelCount='0'
repeatS='true'
repeatT='true'
scale='true'
textureProperties='x3dom.nodeTypes.TextureProperties'
url='[]'
></ImageTexture>
Inheritance⤴
- Core/X3DNode(18)
- Shape/X3DAppearanceChildNode(9)
- X3DTextureNode(7)
- Texture(3)
- ImageTexture
Fields⤴
These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
DOM functions (i.e., using
setAttribute("myFieldName", "myFieldValue")
and
getAttribute("myFieldName")
).
Name | Type | Default Value | Range | Inheritance | Standard | Description |
---|---|---|---|---|---|---|
colorSpaceConversion | SFBool | true | Specifies whether embedded color profiles are used in conversion to rendering. true for X3D, false for glTF. | |||
crossOrigin | SFString | "" | X3DTextureNode | Cross Origin Mode | ||
hideChildren | SFBool | true | Texture | Specifies whether the children are shown or hidden outside the texture. | ||
metadata | SFNode | X3DMetadataObject | Core/X3DNode | Field to add metadata information | ||
origChannelCount | SFInt32 | 0 | [0, inf] | X3DTextureNode | Specifies the channel count of the texture. 0 means the system should figure out the count automatically. | |
repeatS | SFBool | true | X3DTextureNode | Specifies whether the texture is repeated in s direction. | ||
repeatT | SFBool | true | X3DTextureNode | Specifies whether the texture is repeated in t direction. | ||
scale | SFBool | true | X3DTextureNode | Specifies whether the texture is scaled to the next highest power of two. (Needed, when texture repeat is enabled and texture size is non power of two) | ||
textureProperties | SFNode | TextureProperties | X3DTextureNode | Sets a TextureProperty node. | ||
url | MFString | [] | X3DTextureNode | Sets the url to a resource. |