Node: MultiTextureCoordinate

X3D: 3.3
Component: Texturing
fully implemented

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➨ Fields

MultiTextureCoordinate supplies multiple texture coordinates per vertex. This node can be used to set the texture coordinates for the different texture channels.

HTML Encoding and Default Values

<MultiTextureCoordinate metadata='X3DMetadataObject' texCoord='x3dom.nodeTypes.X3DTextureCoordinateNode' ></MultiTextureCoordinate>



These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via DOM functions (i.e., using setAttribute("myFieldName", "myFieldValue") and getAttribute("myFieldName")).
Name Type Default Value Range Inheritance Standard Description
metadata SFNode X3DMetadataObject Core/X3DNode Field to add metadata information
texCoord MFNode X3DTextureCoordinateNode Each entry in the texCoord field may contain a TextureCoordinate or TextureCoordinateGenerator node.