Node: TextureCoordinate

X3D: 3.3
Component: Texturing
fully implemented

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➨ Fields

The TextureCoordinate node is a geometry property node that specifies a set of 2D texture coordinates used by vertex-based geometry nodes (EXAMPLE IndexedFaceSet and ElevationGrid) to map textures to vertices.

HTML Encoding and Default Values

<TextureCoordinate metadata='X3DMetadataObject' point='[]' ></TextureCoordinate>


These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via DOM functions (i.e., using setAttribute("myFieldName", "myFieldValue") and getAttribute("myFieldName")).
Name Type Default Value Range Inheritance Standard Description
metadata SFNode X3DMetadataObject Core/X3DNode Field to add metadata information
point MFVec2f [] Specifies the array of texture coordinates.