Node: TextureCoordinate3D

X3D: 3.3
Component: Texturing3D
fully implemented

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➨ Fields

The TextureCoordinate3D node is a geometry property node that specifies a set of 3D texture coordinates used by vertex-based geometry nodes (e.g., IndexedFaceSet and ElevationGrid) to map 3D textures to vertices.

HTML Encoding and Default Values

<TextureCoordinate3D metadata='X3DMetadataObject' point='[]' ></TextureCoordinate3D>


These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via DOM functions (i.e., using setAttribute("myFieldName", "myFieldValue") and getAttribute("myFieldName")).
Name Type Default Value Range Inheritance Standard Description
metadata SFNode X3DMetadataObject Core/X3DNode Field to add metadata information
point MFVec3f [] Specifies the array of texture coordinates.