Node: CartoonVolumeStyle

Component: VolumeRendering

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➨ Fields

The CartoonVolumeStyle node specifies that the associated volume data shall be rendered with a cartoon style non-photorealistic rendering. The cartoon styles uses two colors the rendering will depend on the local surface normals and the view direction.

HTML Encoding and Default Values

<CartoonVolumeStyle colorSteps='4' enabled='true' metadata='X3DMetadataObject' orthogonalColor='1,1,1' parallelColor='0,0,0' surfaceNormals='x3dom.nodeTypes.Texture' ></CartoonVolumeStyle>


These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via DOM functions (i.e., using setAttribute("myFieldName", "myFieldValue") and getAttribute("myFieldName")).
Name Type Default Value Range Inheritance Standard Description
colorSteps SFInt32 4 The colorSteps field specifies how many distinct colors are taken from the interpolated colors and used to render the object.
enabled SFBool true X3DVolumeRenderStyleNode Specifies whether the render style is enabled or disabled.
metadata SFNode X3DMetadataObject Core/X3DNode Field to add metadata information
orthogonalColor SFColor 1,1,1 The orthogonalColor field specifies the color to be used when the surface normal is perpendicular to the view direction.
parallelColor SFColor 0,0,0 The parallelColor field specifies the color to be used when the surface normal is parallel to the view direction.
surfaceNormals SFNode Texturing/Texture X3DComposableVolumeRenderStyleNode The surfaceNormals field allows to provide the normals of the volume data. It takes an ImageTextureAtlas of the same dimensions of the volume data. If it is not provided, it is computed on the fly.